Punch Dungeon
In PUNCH DUNGEON, you have to manage your anger as you punch your way to the top of the dungeon.
Play using a gamepad or the X, C, and arrow keys. Also supports ESDF. PICO-8 cart available here.
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.6 out of 5 stars (114 total ratings) |
| Author | Adam Saltsman |
| Genre | Strategy, Puzzle |
| Made with | PICO-8 |
| Tags | Dungeon Crawler, PICO-8, Pixel Art, Roguelite |
| Content | No generative AI was used |
Development log
- Update - Play w/ ESDFJun 06, 2026

Comments
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Ayhm
Cool art style!
Nice
The anger-management mechanic is such a fun idea, especially with the punch-your-way-through-the-dungeon concept. The controls also feel really approachable with the different key options. By the way, are you currently looking to hire or collaborate with any artists, animators, or developers for the game? I’d love to hear if you’re looking for someone to help with the project.
I will play this forever prblbly
anger mechanic bockt übelst digga. man muss safe erst dmg kassieren um auszuteilen kp am anfang lost gewesen aber jetzt süchtig
I love this.
Anger issues make for a good puzzle-game mechanic. I like this a lot.
It's nicely thought out and written!
This game looks quite entertaining
I actually enjoyed this one. I was a little lost about what to do at first, so I think a little more instruction on the level for the player might help (especially since there are objects and power-ups like the bomb and vase), but I like the little ムキムキ Luchador dude, and I`m a sucker for games featuring slime enemies. Cute cast and pretty fun gameplay. I like it!
noice
I think it's an open question if a game like this is better when it's guaranteeing at least one way to win, or even at least one to win perfectly, or if it's actually funny to have perfect run ruined by rare but impossible circumstances generating randomly. No sarcasm.
Can't post a picture, well, basically it's poossbie that your way forward is blocked off by enemies and any direction you push from they ahve support behind, so there is nothing you can change about situation, they always push you back.
I am not sure if I understand all the rules though, so maybe this is not impossible situation? In any case, if it is, it might be a good idea to ensure map generator never generates impossible situations?
you can break walls if you hit them with stuff two or three times.
While it's probably not going to get implemented, I think an interesting little change to the scoring system could be extra points at the end based on how many lives / how much life you have, similar to Cave of Cards and the hearts in hand / hearts in storage. It would make strategizing significantly more intricate instead of a hard cap of 139 points.
hey man, do you mind to play my games as well?
Tip for going for max points - If your score doesn't match these values at the end of each floor you must start again.
Floor 1 - 11
Floor 2 - 24
Floor 3 - 39
Floor 4 - 56
Floor 5 - 75
Floor 6 - 96
Floor 7 - 119
And if you've done all correctly, the Throne Room should contain 20 more gems, bringing you up to 139. Hope this helps!
actually a fire game whaat
it was a cool little game, addicting to a certain degree. perfect for a android game
YES!!
2 away? Got the bounty every floor so it seems some gems got destroyed unfortunately.
The game is really fun! but I still don't know how to intentionally do most of the mechanics, like throwing, pvp, etc.
Really fun ...
tbh, I almost dropped this game in the first 5 minutes, since I didn’t understand how to play it and became frustrated. But, I gave one more chance to try it and Holy! I can finish the game and now it’s one of my favorite little games!
This game is really fun!
Show post...
great game
Unable to play the game, it asks me to continue game even though I have never played it before. Selecting continue game doesnt do anything.
Very interesting little game!
It takes a second to figure out how the mechanics work, I saw a previous comment that helped fill me in though, haha.Going to play this a little more on my own, curious how much I can destroy before the dungeon gets me!
Great work, keep it up!
I couldn't start the new game. when I select new game the continue button appears.
Hit Z your probably hitting spacebar.
Woww, it's really a incredible game, i really get into, well done
Fun game to play. At least for what I know is very original. Thanks for creating it.
Flamboy, music composer
i've spent a week or so trying. 139 as far as I can tell is the max score unless there's some serious RNG i'm not seeing.
took me awhile to learn the mechanicss, but overlal very fun. was this made for a game jam, regardles,s, good gam
It looks stylish and polished. Are you planning on releasing it on Steam? We'd be happy to discuss it (nipobox.com/publish).
Fun! :D
This is a fun game! :D I like the puzzles! Remember kids, punching is always the answer!
It took me a little while to understand that I had to damage myself to be able to attack, but I liked it!
good game
I think I get the mechanics except for what the specific functions of bombs, swords, and pots are. Cool lil game otherwise with great replay value
Got to 88 after a few runs of trying to figure out the mechanics. It could do with some explanation, even just some simple in-game images on a bespoke screen somewhere.
I think the main wonky aspect of the mechanics is that you seem to NEED to take damage in order to DEAL damage? Which I think would work better if there was SOME way to heal that didn't entail needing to be angry.
Either way, really interesting little project, best of luck to the dev.