While it's probably not going to get implemented, I think an interesting little change to the scoring system could be extra points at the end based on how many lives / how much life you have, similar to Cave of Cards and the hearts in hand / hearts in storage. It would make strategizing significantly more intricate instead of a hard cap of 139 points.
gaddia
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A member registered Sep 03, 2025
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My new high score—(Edit: 139! I think this last edit is the maximum possible? Maybe RNG at this point for enemy spawns?)—easier than cave of cards definitely, but somehow way more satisfying? Figuring out ways to arrange all the crates when you're Blue so that you can kill everyone AND get all the crated loot is a nice little puzzle.