Eco-Brutalism Update

# Update 0.2.0: Eco Brutalism
Hey everyone! I'm excited to release the first update of Tiny Brutalism. I must say I'm still blown away by the amount of love, feedback and screenshots I get. You are awesome!
Here is the list of the main new features:
Nature mode
Grass, green walls, cascades over the edges, and trees that grow to fit the space.
More build control
Slope mode, window mode and cable mode. Hold a block, window or tree to open the new variant scroller tool!
Bigger plots
4×4 up to 16×16, changeable mid-build in the settings.
Night mode
Turn the sun off and gaze at the stars.
Settings
Fullscreen or window mode, resolution, volume, and a button to open the local photo folder.
Small stuff
New window kinds: glass block, embrasures, cobogó screens, ribbon strips. Tons of bug fixes and QoL features
Thats it for now!
I'd love to hear your thoughts!
oh... and I hear you all and I'm looking at export to meshes feature!
Cheers!
Files
Get Tiny Brutalism
Tiny Brutalism
A Cozy Brutalism Sandbox Game
| Status | Released |
| Author | Placeholders |
| Tags | 3D, Black and White, blocks, brutalism, Cozy, Creative, Minimalist, Relaxing, Sandbox, Unity |

Comments
Log in with itch.io to leave a comment.
Hey, I really like what you're building with the game. One thing that could be useful as you grow the community is having a properly structured Discord server ready for players before the game gets more attention.
I’m MikeJara, and I help indie game developers set up and organize Discord communities around their games.
If I handled the setup, I’d take care of the full structure, including:
• Creating and organizing the server channels
• Setting up sections for announcements, game updates, community chat, feedback, bug reports, and support
• Creating a dedicated space for players to share screenshots, clips, suggestions, and discussions
• Setting up roles for admins, moderators, testers, community members, and other relevant groups
• Configuring permissions so private staff areas are protected while players have easy access to the community
• Setting up welcome and onboarding channels so new members immediately understand where to go
• Creating rules and server guidelines
• Setting up useful bots for moderation, verification, notifications, and community management where needed
• Connecting your game or social platforms to the Discord so important updates can reach the community
• Organizing the server so it looks professional rather than feeling like a collection of random channels
I can also structure it around your game's development stage, whether you're preparing for a demo, building a player community, collecting feedback, or getting ready for launch.
If you already have a Discord, I can also reorganize and improve the existing server instead of starting from scratch.
If you're interested, I can take a look at what you currently have and suggest a structure that would fit your game.
MikeJara