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SkyFIy

62
Posts
7
Followers
3
Following
A member registered Apr 30, 2025

Creator of

Recent community posts

Great game, really cool how art looks beautiful given lack of colors, also helps to keep focused on actual gameplay, and oh boy... Focus here is necessary since game is hard and packed to the brim with tricks and gimmicks

What a talented captain that managed to cooperate 8 mateys on a week-long quest.

P.S.  Game is great, really authentic.

Yooo, that's fire, sounds greatly add up to overall atmosphere of the game (also i'm really glad to see another troll platformer, especially that good)

Great game, on second attempt casually got this, really great game

Wow, got really hooked up by gameplay, also character and general style of pawnshop is great - such a freaky place, amazing work!

Cool style, really nice face expressions of the characters, maybe a bit too much text for me, but story was cool and kept me to the very end

Died from loneliness 10/10 realistic game :D

I like implementation of classic games so you basically know half of the rules before you even started, however this one seems a bit too random at moments, but gotta admit turn skip is fun to play around

Cool how clean gameplay works, simple yet effective

That is absolute fire! And I don't even want to describe what I likes specifically cuz it's just great an everything!

Wow, originally I was concerned that the game is too easy...

Such a nice submission, gonna try to play that one in IRL for sure.
Gives off a little bit of Inscryption vibes, great work!

I'm impressed by how sprites despite being so different and mismatching in styles still form some kind of style overall.

On gameplay: very original way to present jump, kinda fun realising that you just can't jump off plain ground, level layout is really convoluted, took me obscene amount of time to figure out where to go (so much in fact, that i started counting bugged infinite jump as an intended feature), also kill triggers could use some more visualisation.

But overall i liked it, even gives off some metroidvania vibes at some points

Wow, can't even describe what I've just played, kinda reminds of old Flash-era games, but now it's roguelite.

Really surprised by quality, smooth and clean, dare I even say polished, amazing job!

Solid overall, wait times between choices feels a bit too slow, especially when replaying, but pretty enjoyable anyway

Dude, how did we simultaniously left such similar comments?
That's hillarious

What a surreal expirience, haven't seen that Flash game style for a long time, overall fine game, good job!
As it was already noticed - characters are a bit too slow, perhaps a sprint button would fit in nicely

What an interesting way of presenting a platformer, I definitely should learn that one from you)

I liked how it starts to twist your requests as chat progresses, great job!

Wow, that is amazing, i'm really impressed.

Looks good, plays even better, really pleased by how much voice acting were made, outstanding game!

Surprisingly enjoyable for a text puzzle game, i don't know why, but last levels felt easier than first ones.

Splendid job overall!

You really captured that Enter The Gungeon style, overall feels solid, great work!

Pretty decent set of puzzles, although I did brute-forced some of them, still gives that "Ooh, I got that one!" feeling

Cool minimalistic visuals, but i guess i'm too bad at these kind of puzzles, for me it lacks some kind of tips like "There is only 2 liars" or "Only thieves are lying"

Theming is actually great! 

Theming is actually great! 

You definitely delivered that chaos feeling while trying to manage something, how ironic that nest goes on better without my silly attempts into control :D

Pretty nice, as it was already said - lacking a "skip timer" button, but ovrall cool little game

Cool art style, although collisions feel unpredictable so it's kinda hard to play, but i enjoyed it anyway, good work)

Yeah, i really screwed up the limitation here, I was waiting to get certain direction from it, but unfortunately, for me "pocket-sized" means almost nothing, so i was like: "Bruh, here goes the most overused genre ever"

Yeah, you really hit that "Pocket-sized" theme, really looks like one of old mobile games, nice work

Style reminds of old games heavily, definetele had fun playing it, well done

Always amazed by 3D games on short jams like this, great job

Believe me or not, it was literally based on it :D

I've played it somewhere in childhood

Looks quite confusing to me, but anyway I had my fun shooting rats or whatever they was

Also, got complete game freeze three times in digging section

The idea is quite interesting. It's hard to navigate at first but trying to do it with the help of echolocation is fascinating

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Accelerating music really adds up a sence of urgency, and on max difficulty game even forces to think a bit, cool stuff

Camera movement hurts my eyes a bit, but overall really liked it, you've wrapped overused double-jump just great

Concept is great along with pocket theme, I really like such outrageous design, art is just FIRE, splendid job

That's neat, short and relaxing, definetely worth putting 5-15 minutes into