Disclaimer : While playing the HTML version of the game, you might encounter some minor audio issues. To get the full experience, please download the windows executable below.



Don't ! Heroes : Curtain Call


The world needs your help ! After a slumber of a thousand years, the Source of Evil is back, along with hordes of monsters.  Only a few chosen heroes might be able to defeat them... 
As the spirit of wisdom, you can help the heroes in their quest, but the only way you can interact with them is by saying "No" ! 

Prevent the heroes bad actions and defeat your opponents. Don't refuse their choices too often, or they will get out of your control !

Can you defeat the Source of Evil and restore peace ?


Controls :

Any key : Act
Hold any key : Skip cutscene
↓ / ↑ : Change volume


Features :

Don't ! Heroes :  Curtain call is the definitive version of Don't ! Heroes, made during the 2020 GMTK game jam.

This new version includes :

- Dozens of attacks and spells !
- 9 playable characters with unique playstyles !
- Lots of monsters !
- Cute and funny cutscenes !
- Hardmode (after beating the game once) !
- And a surprise if you manage to keep the Golden Fairy alive...


Credits :

Don't ! Heroes : Curtain Call :

Don't ! Heroes : Encore!  (Outdated)

Don't ! Heroes : (Outdated)


StatusReleased
PlatformsHTML5, Windows
Release date Sep 26, 2020
Rating
Rated 4.6 out of 5 stars
(63 total ratings)
AuthorMaplegecko
GenreRole Playing
Made withGameMaker
TagsCute, dont-heroes, Game Maker's Toolkit Jam, JRPG, one-button, paper-mario, Short
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard
AccessibilityOne button

Download

Download
DontHeroesCurtainCall_windows 27 MB
Download
DontHeroesEncore_windows_OUTDATED.zip 26 MB

Comments

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me and my goats against the world

What a lovely game. Cute graphics and story.
The game play was fun too. Inovative and really makes combat easier to manage with so much less micro. More games should include such a mechanic

is that event possible whit only one party member

just spent 2 hours playing through this... i am so seriously in love with everything about it.

the character designs are so charming and unique and INSPIRED! despite being named after stereotypical RPG roles ("Hero", "Beserker", "Mage"), they feel like anything but. i mean for christ's sake the hero has cat ears and a bell. the knight is a skeleton covered in honey and wears a cute little flower. THE ALCHEMIST IS A FLAME IN A JAR. these sound INSANE but they are just amazingly well-executed and as a budding character designer i was floored. and there are so many of them? and all of them are unique and distinct? it is transcendent.

the gameplay is also wicked fun too. there's a surprising amount of complexity to be drawn from such a simple concept... and i was delighted at how this game is essentially just 4-5 incredibly simple concepts that feed into each other deliciously. so long as you're paying attention, you will always have a solid grasp of what's going on; which is complimented by increasingly fast time limit to press the NO button. it caps out at just the right speed to keep me THOROUGHLY engaged and on my toes the whole time without feeling overwhelming.

mwah! chef's kiss. excellent job to everyone who worked on this! you smashed it out of the park!!!

(+4)

This game is an amazing cycle of "You idiots!" and "Yeah, sure. You do that..."

(+3)

I got to the end with the soe in hard mode, with the: Narottor, Engeenier and Alchemist.

I lost to the soe, who had 1 hp. pls send help

(2 edits) (-3)

Hmm, how interesting that I reached the boss battle with the same party as you! In my case, I found the fight to be quite manageable even in hard mode. I believe you are suffering from what one might call, a "skill issue".

My suggestion is to attempt another run with characters that are more suited to your playing style! I'm sure with your almost accomplishment of beating the game in hard mode prior it is very possible for you to win under different circumstances.

(+3)

Salt? Papper? Which one do you need on your "Who The Fuck Asked"?

(+1)

just learned about the game now. I love the concept.

i just remembered this game existed since 2020 during the game maker game jam, so i decided to check it out, Overall, the game's good, but I think it needs a bit of polish & balancing for certain characters like the thief or wizard.

(+1)

This game has an amazing concept but it need some polish 
Make it to repeat monsters in a battle are label A B C 
as an example Metal Fairy A, Metal fairy B
Have a pause menu or just a way to stop the game  
And please let me skip the dialogue at the beginning 

Does it save at some point?

(+1)

very neat game concept, love the art style and gameplay!!

(1 edit)

It's  just incredibly  good ! (the hard mod is the cherry on the top :0 )

(+3)

This is a really fun concept both in theory and practice, and it's a fun balance needing to micromanage the characters' health, actions and stress. Although I would like to say it's REALLY easy to accidentally make a character mad if you're not careful... especially when the heroes can give you some... strange prompts sometimes.
"Ah yes, hero, let's give me THREE healing prompts while MY WHOLE PARTY IS AT FULL HEALTH"

(+1)

It really would have been appreciated if the characters were at least smart enough to not pick completely pointless actions.

(+4)(-1)

claim your ''i beated the game'' prize here

(+1)

Is There A Way To Restart Instead Of Replay That Fight When You Get A Game Over? If Not You Should Add One

Love this game! It's such a charming little ride.

Genius game, from the art direction to the game design. Had an absolute blast playing this! This is gunna be something I'll be referencing in game dev discussions for years, I can feel it, hahaha

Fun game for a small playthrough. The art is gorgeous. Is there a secret if you don't kill the golden fairy or something?