Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Swaggerfall

first person open-world RPG in the terminal · By holonaut64

bugs/issues

A topic by AHABANERO created 16 days ago Views: 109 Replies: 9
Viewing posts 1 to 8

It seem I am unable to move I can look around and press other keys just find and I am also able to use w,a,s,d to move around on item and setting menu but not to walk,I also tried to change keybind but still unable to move.

I do not have this problem while playing on browser.

Developer

What OS and terminal are you using? If using Linux, please try the kitty terminal.

When playing with keyboard, please try unplugging any gamepads or they may interfere 

Developer

Btw, two more ideas:
1. restart the PC (sounds stupid but who knows, your issue is so strange that I have not many other options)
2. you may actually be stuck. use the "i'm stuck: 5 tiles forward" option in the pause menu

I use windows 11 I also tried i'm stuck: 5 tiles forward too but after I use I still unable to move,also I tried restart.

Developer

One more thing I can suggest: Open up your terminal (Windows terminal) and create a PowerShell tab. Then launch the game from there (enter the path to the .exe)

If that doesn't work you may refund the game due to controls not working. Unfortunately I can't reproduce the issue and didn't hear any similar reports 

(1 edit)

Thank you for the help but unfortunately it still not working,I will still keep this game to support you.

Developer

Thanks! I'm sure it will be fixed for you in the future, in one way or another. Maybe it happens to someone else as well and I can triangulate the issue

Developer

I tried Rio terminal on Windows and I got the same issue: pressing WASD/arrows did nothing except in menus.

I have a fix, will come in version 0.1.16 and I'm quite sure it will solve your issue as well.

Until then, I suggest you use Windows Terminal (just called "Terminal" in Microsoft Store) to run the game, because it does not have this input issue. Some other terminals use a legacy input system (quickly sending fire and release events when a key was held) that the game couldn't handle

Developer

Issue should be fixed in 0.2.0 (renamed from 0.1.16 due to breaking changes)