Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tea Follet

117
Posts
5
Followers
11
Following
A member registered Dec 10, 2020 · View creator page →

Creator of

Recent community posts

Feels like I could keep going for a while! Metagross + Mamoswine + Milotic make a goated team :)

Finally solved the Empoleon problem: it's a grass type for some reason lol (and wood hammer has 15 base power). Great game!

Lovely!

lmao what an incredibly dumb build I can't believe it worked

The gameplay really works nicely! Love the flat colors visuals and designs. Impeccable in every way. Would definitely play a full game like this!

reqlly sick project

beautiful!

Lovely project!

That's a huge update! The scroll supremacy is now over lol

You even changed the typo when hovering Trophies (used to be "hte" instead of "the")!

Just happened to me today! With the Ice Axe as well. I already had an Ice Axe active, and some chest that creates an item at the end of battle (skeleton chest?). The second Ice Axe was of higher level in the storage.

quite fun! won my first run and continued it till the end

Didn't feel too challenging but the overall project works nicely

died to the round that requires 190 000 points

it's really hard! nice project!

I just faced my previous (game-winning) build from 3h ago and got cooked hard that's devastating and hilarious

I couldn't quite get to the point I understand what I do. Wish there were a proper game mode to figure out what you can do/have to do. Looks very promising and highly polished!

helped me learn new words

すごい

that was fun!

Really good! You managed to keep the essence of the game despite the simplifications you made. Was much more faithful than I expected actually! I like the little balance changes like Sogen being twice stronger and UFO turtle capable of summoning in defense. Evokes nicely the old yu-gi-oh spirit, and the game is reactive (doesn't drag like in the gba games). Also having music from the anime is a nice touch.

It's a little too easy however. I imagine it must be difficult to balance a game like this.

impressive!

Easiest run i've had so far. Got an early bow + poisonous blade and it snowballed from there.

Proud of my very simple and silly build. Sending 3300 dmg nukes in less than 10 seconds is so satisfying! Hail the Golem!

Amazing game

just so you know, whiplash (or rope dart) interact against themselves, which may kinda break the game

the white dress is really cool

there's more!!

Idk why i'm so invested in making dress all of a sudden but it's so good! Awesome project!

Very nice! Great visuals/art direction. I wouldn't mind playing a full version of a game like that! Makes me want to see your other games.
The dash has so much endlag. But I appreciate that you can cancel your attacks by jumping or dashing.

really cool concept and it does work!
wish you were not forced to turn pages

That's actually really impressive!

The animation is really cool. You can tell the animator had fun working on this project!

very proud i could get 10+K with an Elk + carpet construct combo (worked nicely with mirror + mana drop mage)

Awesome! Straight forward and clear. Background looks great. Characters look awesome. Requires some good thinking. I like that you are free to lay stickers in an organized or disorganized way since readability of the card is tied closely to the game mechanic. idk it adds a layer of charm imo. Very good game! ★★★★★

it's overflowing, and balls hit the pegs on the side lol

Oh crap it's all over the place

the movement of the cards in hand is so much better!!! that was the perfect solution to the problem

I'M RICH! so the cards that cost 0 and draw 1 can loop forever if you have a small enough deck! I'm not sure what I'd do if I wanted to fix this… Maybe prevent the deck from being reshuffled in too many times per turn? i honestly don't know

providence is against me lol (figured i'd let you know)

I don't understand how the card ~focus~ works. I took it at the final stage, and it screwed me over. It did nothing even when i had only my starting attack cards in hand. (was about to win i'm salty lol) Overall really cool game!! Idk if it's just me but the early/mid game is much harder than the late game imo

really fun game! the UI is fantastic imo!

Had a pretty good team with a lead Toadscruel (no ability, so 100 base speed + spore is insane), and some other guys that can toxic stall. Quite an ambitious project! Battle factory is probably the thing i enjoy the most from actual official pokemon games. Some mechaniques aren't perfectly adapted to the project yet, must be very difficult. Just to name a few, spikes affect flying pokemon, my pokemon got burnt because of a flamethrower despite being protected by a substitute, also, empoleon somehow wasn't weak to thunderbolt, idk what type it is but it looks fishy. Still a great game! well done man!

finally got all of them!
that's for making the game :D it's a little too grindy for my taste, but it's satisfying

well i edited the HTML so that the hand is on the side
but the game is pretty cool! pokedex is 120 currently hehe
I struggle to get stronger cards though, I haven't beaten Blue yet

the game doesn't display my hand well, i can't see what I'm playing until it's too late :'(