Tysm for the kind words!!!
Santino
Creator of
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The game makes you want to know what is next all the time, which is great. Everything about the patients and the rooms is well developed, as well as the characters. I think the strongest points of the game are definitely the art style, which is very creative and beautifully done, and the sound effects that make you feel more connected to the story. Very well done, good job!
If this game were a movie, it would totally blow up. I have been playing several games in this jam, but in terms of narrative, this is the best one. Makoto, Akane, and Yuna are beautifully written; you can deeply connect with their tragedy, and I loved the fact that you chose a happy ending for it. I don't want to say too much because I would spoil the game, but I can say that my favorite part was Makoto's acceptance of what happened so he can live happily alongside Yuna. Great, great job my friend!
Really creative! This game has a lot of well-developed mechanics that keep you completely engaged throughout the playthrough. The story is well-written and the art is quite unique and lovely. I think creativity is the best trait a developer can have to make a good game, and this is a great example. PS: I had problems at first entering the game because it just crashed for no reason. I don't know if it's a general problem, but I just wanted to let you know for the future :)
Really really well thought-out game! It reminded me a lot of Alice in Wonderland, I don't know why. I have never seen a Visual Novel with this type of art style and story. The characters are well done (especially Papelle) and they make you want to keep playing. The story is great, although the ending makes me want to know what happens next. Very well done :)
Really, really good work guys. The art reminds me a lot of The House in Fata Morgana. The music is well-developed and the story is interesting. I would love to see more, I mean it. Starting the game with the main character about to die is an excellent choice to build up drama. I love period dramas, maybe that's why this game, for now, is the best I have read in terms of story. Really well done, guys!
Interesting and well done game. The mechanic that you included that allows you to chat with Angel is on point and makes the game easier to get into. The story is well-written, and the ending makes you want to know what's next and what happened to the MC. Talking about him, it's rational that he is lonely and that the only companion he has is Angel; you can see that when he becomes desperate when Angel doesn't text him back. In conclusion, it is a very good game and I would like to see what's next!!
Beautiful art, very original. The idea that the characters have to use masks to evade the monster is lovely; all the monster designs are creative, and the stories that they tell reminded me of old tales. The monster of the bayou being formed with the faces of the people that he killed is fantastic. It's impressive that you did all of this in Ren'Py. Amazing job!
Beautiful art, very original. The idea that the characters have to use masks to evade the monster is lovely; all the monster designs are creative, and the stories that they tell reminded me of old tales. The monster of the bayou being formed with the faces of the people that he killed is fantastic. It's impressive that you did all of this in Ren'Py. Amazing job!
Beautiful soundtrack, you can see the work behind all of the songs. The art is incredible; it gives the game a suffocating atmosphere. The character of Layla is well written, you can actually feel sad about her situation with her partner and how she breaks herself to be next to him. The doctors are creepy, and I find that fitting, given the fact that we are playing as a patient. In conclusion, it's a lovely game. Very good job :)
The idea of customizing your character and the Reaper is very good. The text effects are well polished, and the backgrounds reminded me of classic visual novel, which was lovely. The expressions could have been done better if you had used a dissolve effect, but that's a tiny mistake, the duel scene is well done but, as I said, the best thing about the game are the backgrounds and the whole Reaper culture thing. In conclusion, it's a great entry, good job :)
Thanksss for playinggg. Yess Lucio is really smart but his own madness blinds him! he is based on Raskolnicov from Crime and Punishment who also makes mistakes but is a really smart guy too. The 48 hours countdown is just an excuse for him to prepare to kill Jeremiah (Lucio deep down still love him and see him as a very close friend) :)

