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Rattatatouille_Guy

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A member registered Jun 01, 2026 · View creator page →

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On the level with the dog and football (soccer ball for the americans), you can glitch it by moving half into the person blocking the way, then having the ball get moved out of the goal by the dog, which would be a softlock if you couldn't reset. Also, since the dog is classified as a ball in the code, the guy still moves out of the way if the dog is in the goal, but the actual ball isn't

Guide to each type of lock if anybody is really stuck (I would recommend trying to solve them yourself first):

Music note door: Plays a pattern, visual cues as well, repeat the pattern

Wooden door, bronze lock: click on tiles to reveal them, find pairs of icons

Electronic: Look for fingerprints, code is only the numbers with fingerprints on, there are two of the number where the fingerprint is smudged

Rotation lock: Buttons rotate each loop, make it so the symbols on the left are adjacent then click enter

Wooden door, stone archway, visible hinges: sticky note gives hint to four letter word, each letter links to number on phone, enter that code and hit enter

Metal Gate: It says what to do in the thing, basically just click all things which the category above applys to

Fishing door: Click buttons to raise region, keep ball in region for long enough, don't have to worry about decreasing

Bomb on door: Basically just wordle, orange is not in word, yellow in word but wrong place, green is right please

Fully rock with symbols: Each rock moves bar along a certain amount, click multiple to get it to the line

Wooden door, stone archway, can't see hinges: each button moves player in speciic direction, but is randomised, collect all diamonds

Wooden door, no specific features: Sudoku, no numbers same column, row or box

Police Car: Randomised one of any of them above

I beleve the cop car is a random lock

I think you can just not say anything and it will always go to 0, but otherwise interesting game

Fun, and made me realise how awful my mouse accuracy is, also a cool take on the theme

Great game! Difficult on the later levels, but still fun!

Could've done with some sound effects/background music, and more restraints to make it more difficult e.g. time limit, chance of sheep escaping, but otherwise it's a great game!

Honestly, not expecting to have loved this so much!

Honestly, not expecting to have loved this so much!

I think the screen shakes a little bit too much on hitting the ground and the pixel sizes need to be equal (e.g. the player pixel size is different to the pixel size of the ball/double jump thingie), but other than those, this is an incredible game!

it's a cool game, but could do with a higher gravity setting and higher initial jump velocity (it makes it feel much nicer)

It felt really challenging, but otherwise it was really great!

cool game, not sure if it was just a bug or you didn't add it but it feels like you could've made it so you could actually use the keyboard, as it felt really slow and frustrating to move the mouse to the on screen keyboard

really enjoyed the game! the flipping mechanic was weird to get used to but once I did it was so much fun

great game, but could do with some control remapping e.g. space for jump as well, but love to see another vampire game!

Love the game! Great twist on all of the bomb defusal games here, I'm guessing the creator has played riddle school, as it very much reminds me of it

Great game! Love that we both had the idea of the count going down! One of the best ones which I have rated so far

Great game, loved playing it! Could do with an end screen showing your score/ transition from the game to the menu as it feels like quite an abrupt cut

great concept, it feels a little slippery on the controls and would be better with some sound but if you ran out of time, then you ran out of time. 

loved the game! The eyes on the outro were staring into my soul, but otherwise incredible on all fronts

really fun idea and great execution of it, might be my favourite so far!

on respawn after the first death the player character didn't reappear in the bedroom (not sure if intentional or not), so I'm just stuck looking at the empty bedroom

I love jam donuts!

On the first level, I just guessed it would be in the exact same spot as the bar as a "cheat" and managed to get 00:00 on it lol

I found a glitch where you can drag the tiles onto the schedule as they appear on the corkboard and then can't pick them up again, no idea how I did this but here's a photo

Note for if you remake the game: you should add a way to avoid divide by 0 errors (basically, mathematically you can't divide by 0, so when you try in code it causes errors)

I think it would be great to have an undo button as well as a reset button, as it's really frustrating when you get close but make one mistake and have to restart.

Your wish is my command! Replay button (and some other stuff from playtesting) has been added!

I only just found out myself, it's 'unexpected discovery', which I only found out because it's on the submission page and nowhere else. 

Took me so long to notice that you could interact with the bin!

I found a glitch where by spamming A and D you can have multiple selected at once

(1 edit)

In the description it says that the jam lasts 7 days (i.e. 4 days remaining at the time of writing this), but where you actually submit it says it lasts 14 days (i.e. 11 days remaining). Also, one of the criteria is theme interpretation, but there's no theme. Finally, there's no link to the discord despite it already having started. (I believe these are due to them either using ai or a cookie cutter description) Any clarification on any of these would be appreciated.