Example of what I'm talking about

Hi, great textures, I wonder, can we get single-colored marble block/trim textures in a next update? You have these tile marble floors, I imagine removing the grid pattern from these textures would let us create some nice bank foyer walls or other high-end interiors. Talking about taking the base of these marble textures and putting the trim from ConcreteGeneric3b, 3c, and 3a, and ConcreteSlab1a on them, thanks

I really loved the exploration aspect in this game, I can see great potential in expanding what this game offers into a longer story for a more complete experience, whether it would be a linear adventure with a set ending, or a simulation-type game where you can pop in for a little bit to do endless treasure runs.
The starting town is really great, and I liked making friends with the NPCs, they're really begging for more conversations.
It appears you can have a maximum of 5 rum barrels, yet still you can pick up more and they will disappear.
I think it would be great if you could see yourself on the world map when you click the compass.
I didn't find the game too challenging, finished it in about 1.5 hours (i was cooking while playing it and i really scoured all the islands to try to find more stuff). I don't think a single day passed in the game in that time, but I did see the time go by. (edit: since making this post, the game was updated to make the days a little bit shorter)
Is there a lore reason for this skeleton at the dock?

Hello and thank you for buying the pack 🙏 the mouse characters are a part of an in-progress NPC characters expansion. as such, they have a few animations done, but not as many as the main goblin sprite. I have updated the pack now to include just the mouse characters, and in future, once all the other enemies and NPCs are done, I plan to give them the same animations as the goblin
what an awesome demake, i loved how you balanced the different weapons to make them stand apart from how you use them in the original doom, with the shotgun you really have to get in their face, and the chaingun slowing you down is a nice idea to make the plasma gun feel like a great upgrade. i was underwhelmed by the rocket launcher though, i think sometimes it wouldn't take an imp down in one rocket, and i would make it have a larger blast radius.
Love the maps and the sprites too, you made everything work great with the limited palette