
I saw that this spot was hard to get to, and then I got to it :]
A quick complaint, a ton of spoilers though, so don't open the following if you haven't at least completed the base game
FLIP confuses me to no end. the required flip for the trophy has you flipping a W to an M, which would seem to indicate "oh, it turns the letter upside down" but then you try flipping a number and.... 2 turns to Z? you'll then think, "oh, it's probably just similar looking symbols then?" (and some like 6 to G REALLY stretch that definition) but THEN, TWO ENTIRE DAYS OF EXPERIMENTS LATER, you try to flip U, running out of things to try, and then suddenly, oh, that's a letter that is unobtainable otherwise, then letter A.
antti, does ꓵ look like A to you? THERE'S EVEN AN ENTIRE EXTRA STROKE IN THE MIDDLE AND IT'S SMOOTH, A IS SHARP HELL, I WOULD'VE EVEN EXPECTED 4 TO WORK CUZ OF LEETSPEAK, BUT NOPE, U FLIPS TO A, I GUESS
and you wanna know what DOESN'T work? 0, one of the most commonly misread symbols for O, does not flip to O. how about 8? looks a bit like B, it could work- does not flip to B. how about 1? maybe he's looking at ascii to see similarities, does. not. flip. to. I. how about 7? DOESN'T FLIP TO L. BUT YOU WANNA KNOW WHAT DOES FLIP TO L THO????
T.
T FLIPS TO GOD DAMN L.
I AM LOSING MY MIIIIIIIIIIND
TL;DR, please make the flip command at least somewhat consistent.... it's hard to solve logic puzzles if it isn't logically consistent
also, do you think you could add D E L or K I L L to the word list and let me delete things? I may or may not have thought dupe was broken and tried to duplicate L about 20 times...
I really like this game and the idea of your setup phase being something you need to work around being triggered, but I pray you tweak the floor generation, enemies in a 2x2 formation cannot be killed without items (which the game does not always give you) and can even softlock the game if you spawn into a floor with 2x2 enemies next to the entrance
edit: I did not know you could break walls until now, nor that the game was NOT endless, rlly fun game! no notes
was so busy with exams, can't believe I missed an anttihaavikko game drop D:

also, isn't the hierophant just a better version of high priestess since you can chain them with each other? maybe disallow it from gaining extra moves from other hierophants, to prevent just giving yourself 50 moves during the start of each new day
also, also, I find that enemy pieces who have the devil card tend to always either walk on black spaces or attack my pieces, which means when they can't reach a piece of mine, they just keep walking between two spots until they get overexhausted looool
also, also, also, justice activates even if a piece has empress and dodges the death??? fix justice card's description please :pray: