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cowzilla75

1,050
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A member registered Aug 28, 2021

Recent community posts

Pretty short game. Had to look for the car at one point... who could’ve guessed I parked behind the house instead of by the tent ^^ I guess there's only the inevitable ending, right? Stay tuned.

When it comes to AI-generated games, I'm always torn on how to feel about them. Unfortunately, you can tell with most games. In the case of your game, you can see it in the hero's strange walking animation and the "dead" backgrounds—no animations for things like waterfalls or other elements that would have breathed some life into the game.

But on to the positives ;) I initially just intended to take a quick look to see what your game was like... but that turned into more than an hour. I love these old retro games like the ones on the Sega Genesis / Mega Drive or the Amiga. Those were usually extremely hard to master, especially those hack 'n' slash side-scrollers. In the case of "Demon Slayer," it's different. It's quite easy and keeps you motivated to keep going just to see new enemies and levels. At the beginning, I never thought I'd actually see the end of the game ;)

All in all, for a retro slasher, your game turned out really well if you can look past the AI aspect. For experienced players of this genre, it will probably be too easy. For me, I found it just right and very entertaining.

I really love the gameplay concept! Carefully disassembling items in the correct order is a lot of fun. However, the game seems to span across several days, and having to restart completely from the beginning whenever you make a mistake is a bit frustrating—but that's just my opinion :) I also really liked the idea with the TV, and the revelation that you might not be alone with the security guard after all. Keep up the good work!

A quick and entertaining little horror game. Personally, I never really got the hype around the Mothman, but I guess the game was made for a game jam, which is why it was kept pretty simple. That said, everything works and it's meant to entertain—and it definitely delivered. Keep it up!

Looks like they forgot to include the game file in the download... pretty sure 600KB is a bit too small for a game ;)

Unfortunately, it’s not really playable with an Intel i7-10700 CPU, 16GB RAM, and an RTX 2060. I turned down all the settings as much as I could. Standing still gives me 60 FPS, but as soon as I start walking, the frames drop and fluctuate between 25–45 or lower. My PC just isn't enough for it, unfortunately. Too bad.

Absolutely entertaining game. Funny, short dialogues and clever ideas. I'll just say "cardboard cutout" and "outhouse". Keep it up!

Great game! I stood no chance against the woman at the piano :) 

Ah ok, that definitely works :)

When the game starts, I can try opening the doors, but they're all locked. As I move forward, the path behind me gets blocked. Then I enter the room with the chair and table, and everything stops—no interactions, nothing. Is this intended, or is it a bug?

A beautiful and short 2D pixel art game, I really enjoyed it! Strictly speaking, it's a bit like "Slenderman" (searching for photos instead of pages). Even though I thought he was going to catch me towards the end, I made it ^^ It was a lot of fun, keep it up!

Cool graphic style! A really oppressive atmosphere in this cell. Keep it up!

I haven't had much experience with visual novels so far, but time flew by while playing your game. The storyline was exciting and the characters were portrayed really well. I found the interactions with other monsters particularly interesting. If I manage to find the time, I'll definitely try out a different ending. Great job, keep it up!

For an "alpha" version, that was already pretty impressive! I didn't encounter any bugs during my playthrough. I'm really excited to see what this turns into. The camera feature is awesome (as long as you have paper ^^). The puzzles aren't too difficult, and the little platforming section at the end was a nice surprise.

Special mention goes to the cool night-vision optics and the fact that you always feel like you have complete freedom of movement while still being guided well through the game. Great work, keep it up!

The game has no sound for me. Is it supposed to be like that?

I'll definitely keep an eye on your game :) 


Visually and in terms of jump scares, it’s great for an anomaly game—no question about it. But for me personally, it’s just too hard. Even when the missed anomalies are shown at the end, walking over to that exact spot and still not being able to see any difference is super frustrating and ruins the fun in the long run.

Of course, anomaly games shouldn't be too easy, that goes without saying. But when you get the personal impression that it's becoming 'unfair'—like objects being shifted by just a few centimeters—it loses me. Or take another example: a cabinet in a white room. I walked around and didn't even see this cabinet or the room itself. I have no idea if I missed a room and didn't open all the doors, but like I said, that's just my opinion based on the current state of the demo.

The jump scares definitely hit the mark, though! ^^ Keep at it!

A really beautiful art style! Thanks to the witty dialogue between the different characters, clicking through is a lot of fun. I'd be really happy to see a continuation of your game. Great work!

Took me a few tries to get the hanging of the climbing system, so embarrassing ;) It was a lot of fun though! Keep it up. 
S.M.I.L.E community · Created a new topic Cool Game!

A really nice little horror game :) Slow build-up of tension... super relaxing music... and a surprise at the end ^^ For your first game, it turned out really well. I also really liked the colorful art style. I'm already looking forward to seeing what you do next! Oh, and... there was unfortunately a copyright issue in the intro. Maybe use royalty-free sounds next time. Otherwise, bigger monetized streamers won't be able to play your games, unfortunately.

a super confusing game ^^ liked the concept - still couldn't make it though ;) your game is featured fourth in the video! 

To be honest, I didn't really get the game ^^ but cats are always a win! Your game is the third one in the video!

Funny little game. Yeah, you're right, playing against capsules looks weird. But when you're short on time, what can you do? Your game is up second in the video!

Actually, I wanted to let the girl with the cardboard box on her head into the house the whole time. I had a guilty conscience while playing ;) Your game was something different for a change, I really enjoyed it. Keep it up!

A truly hilarious and satirical horror game! I had a total blast playing it. Great work! :)

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Night Tech - Indie Horror Game No Commentary

Took me a few tries, but then it worked ^^ It was fun! 

Wow, I completely didn't expect that! The itch.io thumbnail looked so nondescript and there was no text about the game. Glad I was curious ^^ Absolute top-notch graphics that you hardly ever see in the indie scene. Audio-wise, everything fits together fantastically. Not having a flashlight at first is just as great an idea as having the map in the park. I actually got lost once -.- Story-wise, it's not a huge masterpiece, but all in all, an absolute recommendation. Very good job!

After downloading the 6.4 GB of data, you're immediately hit with a "Fatal UE4 Error" right at startup, and the game closes...

I’ve only played the demo, and I have to say that I don't really see a reason to buy the game for $2.99 right now. I'm sorry to say this, but it's way too easy (I had to actively provoke the jumpscare just to get it to happen) and pretty boring. Unfortunately, you can also tell from the graphics that the game was made with AI. I think the staircase idea is awesome, but the game still needs a lot of work and polish before asking money for it. Just my opinion, though. Keep at it and don't give up!"

Now I know why I hate gardening! A really cool little horror game ^^ Keep it up!

A genuinely interesting detective game with a great setting and a unique art style. We really enjoyed it—especially having to choose the suspect ourselves at the end. Great work!

At first, I thought it was a kind of "anomaly" game, since the hallways kept repeating over and over again. But then the changes and acoustic "jumpscares" started... then I started to panic because I couldn't find that stupid bread ^^ All in all, a very solid indie game with nice pixel art. I really enjoyed it. Keep up the good work!

A really heartwarming visual novel that I enjoyed a lot. Technically speaking, the on-screen cursor wasn't great and made movement feel less smooth than it could be. Keep going!

Not with Microsoft Edge either, too bad. 

A very atmospheric horror game with lots of great ideas. Was super fun to play! Keep it up! 

Very short retro horror shooter demo! Classic gameplay without any unnecessary extras, really enjoyed playing it again for a quick gaming fix ;) Keep it up!

Absolutely spooky! Great job! 

For your first game, this is honestly really solid! I struggled a bit with getting lost because I couldn't always find the uncle ;) The game mechanics worked fine as far as I could tell, and I liked that you could even see the creepy guy running around while harvesting rubber. I'm not sure I fully understood the ending, but no worries ^^ keep it up!

Okay, me again ^^ Now I get how the doors work, and after room 5 I was teleported to some kind of train station. There's nothing else I can do there... except jump off the edge ^^

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So, I'm assuming Carriage 0 doesn't have any anomalies. At the beginning, it says to press 'E' to open a door... I walk through the first carriage, but at the end, I can't open the door. In fact, none of the train doors can be opened! Did I misunderstand something?