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BellHop!

19
Posts
7
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23
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A member registered Dec 10, 2023 · View creator page →

Recent community posts

Fun little game, I quite dig the mechanics being based around different tools in image editing!

Earnestly I haven't actually gotten all the way through because the difficulty begins stacking pretty early (decided to call it quits at the horse plinko stage for now), but definitely a game I'll come back to at some point later :3

Not half bad taste of the full experience! Excited to see more from this project; the spritework, music, and gameplay are all already very solid so far.

Now my feedback: 

1) The lack of any sort of way to reconfigure options or go back to menu after selecting a file is a bit awkward, I think it'd be a good idea to add some sort of pause menu to clear this up. Since Start already brings up the map it could be mapped to Select I suppose. 

2) Would be nice if being low on NRG made the expression on the hud change; this one isn't THAT big of a thing but it'd just be fun touch (and also a neat way to tell when you should probably get outta dodge)

3) Being able to press Start to skip the beginning disclaimer & logo animation would be nice.

And that should be all! Most of my feedback is pretty minor since the basis here is already very solid, very much will be keeping an eye on this game.

Felt like coming back to this for funzies, think I got an even better hang of the gameplay loop this time around!

Decided to call it quits on loop 36 cause I realized if I kept going I'd probably be at it all night lol


good game! gets very unrelenting in its difficulty near the end while still staying enjoyable :>

also I gotta commend the visual style on display here. it's very sick

Yuri and yaoi spotted in the wild... woaw...!

Also, beat the game & found every animal a few days ago! Had a ton of fun with it, I think this game is definitely a fun n unique little experience :>

Personal favorite creature was Sylvia btw!! Sylvia is really cute

Hi shears 🐇

God, this game is both really fun & gets hard! Everyone who worked on this did a really good job :]

Noted, I'll make sure not to miss it next time!

Really fun small experience! Loved all of the little secrets & stuff playing on going out of bounds, gave the game a very distinctive feel -^^-

I think the only issues I encountered were a softlock related to the shard to the left of digijuly (I exited the shard room before grabbing it, and when I tried to go back in it always spawned me inside the glitch object which meant I couldn't progress), and the red shard's location not having a hint like the other two (I think?)

Also the ending was really interesting... I should probably check to see if there's more then one now that I think about it.


Took me a couple of days, but I finished the entire game! Pretty fun & unique gameplay premise (plus the snakes were cute :3)

Also kinda funny that halloween ended up being the only stage that I had to use a guide on, since it also happens to be the day my birthday lands on lmao...

Really solid little game, I absolutely love the different puzzle elements & art direction!! Also both Mortimer and Agatha are both cute :]


I think my only real issue is that the camera would occasionallyfling in random directions during the earlier puzzles, but that doesn't stop it from being an overall solid experience at least. Good game 👍


Solved every puzzle!! Really fun time :D

It's certified peak...

omg!! was not expecting something like this on april fools... very sick little game :>

Also some more feedback:

- After thinking about it for a bit, I don't really see why the walls in the maze have to kill you from a gameplay standpoint? The spikes already work well enough as a way to force the player to navigate tight environments, and the walls being poisonous never really comes up in gameplay other then mildly inconvient sections where your safe areas are so small that they basically goad you into accidentally walking into a wall. It's not a big issue but I just kinda don't get it.

- I think it'd be nice if some future levels have checkpoints. The current ones are fine as is, but I can see having to redo puzzles over and over getting tedious as they get longer.

- While the whole putting your pc's name in a random textbox thing is cute I kinda feel like it should be removed, I can probably see it being an issue for streamers & the like lol

This game ain't half bad! I think the precision required in some of the later levels can be a bit annoying, but at the end of the day the challenge was pretty much always fair. Well, besides from the stage where you have to follow the written instructions, sorry that one was just kinda not fun at all lol. Nonetheless still pretty excited to see this expanded into a full product 🙏

Gave this a couple playthroughs earlier, really solid little game! The non-euclidean environments were fun, and I also thought the cats were cute :]

today I have killed the noise. tomorrow? who knows...

erm... seems like this "outage" is getting pretty "outer" !