It’s impressive but you didn’t mention how you programmed it. I mean was it pure ASM or in C or in Nesfab? 🤔
BdR Games
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Cool game I like the music, it reminds me of my game Send in the clones
Decent game, but there should be an on-screen HUD with the 30 second countdown imho. As it is now you get the feeling of dead-man-walking syndrome while exploring. And maybe also show the power-ups you acquired, after the first game over all lives lost, it took me a short while to realise the entire game had reset instead of just one live.
Also, the intro text should really be skippable. I reloaded the page the first time and had to wait again for the unskippable intro to finish :\
Wow this is a really cool game idea 👍 could really need more levels though.
The “security breach” mini game after each death is a bit annoying. It’s basically a way to skip a difficult level, so it should only trigger after 5 fails or something like that, and even then it should be optional. And also the dot is lagging a bit too much beind the cursor imho.
Wow this is an excellent remake 😃👍 the graphics and music are spot on for a PICO-8 demake.
But sometimes there is no dirt/soil when starting the next level? There’s just diamonds and the gold bags immediately fall down. I don’t know what triggers it, it doesn’t happen all the time. Also you can just go through a gold bag, you can’t hold it up like in the original?
I only got the sword and got softlocked at a checkpoint flag. There’s a brown brick wall in the middle but I can’t get past it because I can’t jump to the grey top platform because I can’t jump high enough over the spike. And I can’t go under the wall because there’s purple lava. I think it’s somewhere at the bottom of the map
Interesting game, it reminds me a bit of Bomberman 💣 But I feel like player is at mercy of the random placement a bit too much. Whole sections can get walled off by reds by pure chance. Did you consider adding the ablilty to bump the blue bombs? So for example rush into a blue from below to have it move up until blue hits a red block? Might add a bit more strategy idk
Wow, pretty cool game. Too bad you can’t play single player against computer opponent(s) though. Have you seen my game Impossible Snake? The control scheme is very similar
I like the graphics, but there are some game breaking issues. First the balloon scene is confusing seemed like a softlock. Then, the glass door is hardly visible, I didn’t realise there was glass at all so I kept hammering the lamp and painting. Also the glass hitbox is absolutely tiny. And, when I pick up the books from the inventory and then click on the the hammer the inventory is corrupted and the mouse cursor becomes invisible. Game is practically unplayable after that.









