<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Lost For Swords - Demo Devlog - itch.io</title><link>https://maxbytes.itch.io/lost-for-swords</link><description>Roguelike Deck-Building On The Go! Can you reach the top of the tower?</description><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/899017/v144-all-cards-are-beautiful</guid><title>v1.44 - All Cards Are Beautiful</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/899017/v144-all-cards-are-beautiful</link><pubDate>Tue, 04 Mar 2025 10:15:20 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIwMTMwODQ2LnBuZw==/400x224%23c/C0wvLq.png"/><p>Hi there! New update for Lost For Swords incoming, with loots of additions, improvements, changes and bugfixes, including lots of card balancings and a new language! Here are the details: mod support!...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/882827/v143-quests</guid><title>v1.43 - Quests</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/882827/v143-quests</link><pubDate>Fri, 07 Feb 2025 11:10:02 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE5NzU3NzcxLnBuZw==/400x224%23c/k4V8sl.png"/><p>Hi there! New update for Lost For Swords incoming, with loots of additions, improvements, changes and bugfixes, including a new quest system! Here are the details: Quests! Meet NPCs in your run that w...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/864079/v142-shifting-tower-endless-mode-and-rebalancings</guid><title>v1.42 - Shifting Tower, Endless Mode and Rebalancings</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/864079/v142-shifting-tower-endless-mode-and-rebalancings</link><pubDate>Mon, 06 Jan 2025 21:47:56 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE5MjgwMjQyLnBuZw==/400x224%23c/1GDGl4.png"/><p>Hi there! Long time no see again! New update for Lost For Swords incoming, with loots of additions, improvements, changes and bugfixes, spawning multiple versions. Here are the details: Endless mode!...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/776312/v137-mechanical-reworks</guid><title>v1.37 - Mechanical Reworks</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/776312/v137-mechanical-reworks</link><pubDate>Sat, 03 Aug 2024 21:23:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE3MTk3OTIxLnBuZw==/400x224%23c/Ke%2Bc8X.png"/><p>Hi there! Long time no see! New update for Lost For Swords incoming, with loots of additions, improvements, changes and bugfixes! Here are the details: scroll rework: hero does not move ONTO scroll an...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/752739/v136-shrines-and-balance</guid><title>v1.36 - Shrines and Balance</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/752739/v136-shrines-and-balance</link><pubDate>Fri, 21 Jun 2024 07:36:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE2NjI5NTg5LnBuZw==/400x224%23c/g7k0HB.png"/><p>Hi there! Long time no see! New update for Lost For Swords incoming, with loots of additions, improvements, changes and bugfixes! Here are the details: Shrines: neutral cards that have effects on both...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/729064/v133-rooms-and-rogues</guid><title>v1.33 - Rooms And Rogues</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/729064/v133-rooms-and-rogues</link><pubDate>Fri, 10 May 2024 13:16:51 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE2MDkxMzUwLnBuZw==/400x224%23c/iCATy3.png"/><p>Hi there! Yet another big update! New update for Lost For Swords incoming, with loots of additions, improvements, changes and bugfixes! Here are the details: between rooms, you’re given the option t...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/713914/v132-whos-the-boss-now</guid><title>v1.32 - Who’s The Boss Now?</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/713914/v132-whos-the-boss-now</link><pubDate>Fri, 12 Apr 2024 21:09:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE1NzM4NzQ1LnBuZw==/400x224%23c/9hjbrD.png"/><p>Hi there! Oh boy, another big one! New update for Lost For Swords incoming, with loots of additions, improvements, changes and bugfixes! Here are the details: Boss rework: bosses are immune to all dam...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/697856/v129-sweeping-attack</guid><title>v1.29 - Sweeping Attack</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/697856/v129-sweeping-attack</link><pubDate>Thu, 14 Mar 2024 21:31:00 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE1Mzg3NTM3LnBuZw==/400x224%23c/yrFGc%2F.png"/><p>Hi there! Oh boy, this is a big one! New update for Lost For Swords incoming, with 100s of additions, improvements, changes and bugfixes! Here are the details: reworked bosses: instead of a regular 3-...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/677282/v127-more-content-more-control</guid><title>v1.27 - More Content, More Control</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/677282/v127-more-content-more-control</link><pubDate>Mon, 05 Feb 2024 16:11:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE0OTQzOTkyLnBuZw==/400x224%23c/FaqtJa.png"/><p>Hi there! New update for Lost For Swords, including keyboard and controller support, new content and new cards! Here are the details: reworked map screen and forts: map contains only towers now. Forts...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/669042/v126-balancing-acts</guid><title>v1.26 - Balancing Acts</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/669042/v126-balancing-acts</link><pubDate>Sun, 21 Jan 2024 11:01:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE0NzM2NzQwLnBuZw==/400x224%23c/iuIxY0.png"/><p>Hi there! New update for Lost For Swords, with a bunch of balancing changes, improvement and new cards! :) Here are the details: reduced Gathering Tower to 8 Floors: this makes for a better gameplay l...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/663257/v125-difficulty-modifiers-and-starting-decks</guid><title>v1.25 - Difficulty Modifiers and Starting Decks</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/663257/v125-difficulty-modifiers-and-starting-decks</link><pubDate>Wed, 10 Jan 2024 07:51:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE0NjEzOTUyLnBuZw==/400x224%23c/p71yZI.png"/><p>Hi there! Another update for Lost For Swords, this time focussing on difficulty and additional content! It adds multiple difficulty modifiers to the big Gathering Tower. Tone down the difficulty if th...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/656674/v124-language-please</guid><title>v1.24 - Language, please!</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/656674/v124-language-please</link><pubDate>Wed, 27 Dec 2023 16:01:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE0NDc0OTYxLnBuZw==/400x224%23c/6P7tzO.png"/><p>Hi there! Another update for Lost For Swords, this time focussing on language! It adds a second language to the game: German! Additional languages will follow soon, as I have now set the basis for pro...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/651931/v123-player-onboarding</guid><title>v1.23 - Player Onboarding</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/651931/v123-player-onboarding</link><pubDate>Sun, 17 Dec 2023 16:04:26 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE0Mzc3MTEzLnBuZw==/400x224%23c/5iFUpS.png"/><p>Hi there! A smaller update for Lost For Swords, but still an update! It includes a lot of improvements and fixes, but the biggest thing is a new fort that should help beginners learn the game a little...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/642613/v122-overworld-map-new-tower-and-juice</guid><title>v1.22 - Overworld Map, New Tower and Juice</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/642613/v122-overworld-map-new-tower-and-juice</link><pubDate>Wed, 29 Nov 2023 14:21:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi there! A new update for Lost For Swords! It includes a full rework of the systems and visuals outside of a tower run, including an overworld map. Furthermore, lots of improvements to help beginner...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/633314/v121-unlocks-sins-and-retreat</guid><title>v.1.21 - Unlocks, Sins and Retreat</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/633314/v121-unlocks-sins-and-retreat</link><pubDate>Thu, 09 Nov 2023 15:15:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! :) Another update for Lost For Swords, with lots of new features, improvements and balancing changes: Rework of unlock structure: tower and rogue need to be unlocked before they are avail...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/626969/v120-bosses-curses-and-the-mezzanine</guid><title>v.1.20 - Bosses, Curses and the Mezzanine</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/626969/v120-bosses-curses-and-the-mezzanine</link><pubDate>Fri, 27 Oct 2023 20:08:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEzODQyNDk1LnBuZw==/400x224%23c/0YxVe6.png"/><p>Hello there! :) Another BIG update for Lost For Swords, with lots of new features, improvements and balancing changes: First boss: Banshee, waits at floor 10 of the Gathering Tower Keys and Mezzanine:...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/616334/v119-towers-and-forts-poison-and-health</guid><title>v1.19 - Towers and Forts, Poison and Health</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/616334/v119-towers-and-forts-poison-and-health</link><pubDate>Thu, 05 Oct 2023 10:51:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! :) BIG update for Lost For Swords, with lots of new features, improvements and balancing changes: reworked whole out-of-run structure integrated tutorial into main game added new separate...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/587566/v118-stability-and-balance</guid><title>v1.18 - stability and balance</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/587566/v118-stability-and-balance</link><pubDate>Mon, 11 Sep 2023 08:50:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! :) Another smaller update for Lost For Swords, with some important quality-of-life improvements: Rogue’s Whip now applies 1 Sleep: Rogues had a very tough time in the early game, and es...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/583559/v117-keeping-it-simple</guid><title>v1.17 - Keeping It Simple</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/583559/v117-keeping-it-simple</link><pubDate>Sat, 02 Sep 2023 09:15:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! :) A smaller update for Lost For Swords, but cool nevertheless: new cards drop between rooms instead of in loot cards: new players didn’t realize they need to pick it up / actively sear...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/581733/v116-economy-and-early-game</guid><title>v1.16 - Economy and Early Game</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/581733/v116-economy-and-early-game</link><pubDate>Tue, 29 Aug 2023 15:53:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! :) A new update to Lost For Swords just dropped, with lots of improvements and additions: The big one: reworked what happens between floor. There are now 5 different “people” that off...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/575725/v115-money-loot-and-fatigue</guid><title>v1.15 - Money, Loot and Fatigue</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/575725/v115-money-loot-and-fatigue</link><pubDate>Wed, 16 Aug 2023 14:08:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! :) A new update to Lost For Swords just dropped, with lots of improvements and additions: The biggest one: you will now find new cards for your deck IN the dungeon room. Instead of adding...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/571798/v114-monsters-music-and-reusability</guid><title>v1.14 - Monsters, Music and Reusability</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/571798/v114-monsters-music-and-reusability</link><pubDate>Mon, 07 Aug 2023 18:37:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! :) A new update to Lost For Swords just dropped, with lots of cool changes and additions: Sticky is now called Reusable … and it’s limited! Reusable Cards drop after the number of use...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/566189/v113-trinkets</guid><title>v1.13 - Trinkets!</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/566189/v113-trinkets</link><pubDate>Thu, 27 Jul 2023 10:46:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! :) A new update to Lost For Swords just dropped, with lots of cool changes and additions: The biggest one: Trinkets! Trinkets alter the game in powerful and sometimes weird ways and hopef...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/561602/v112-balance-in-all-things</guid><title>v1.12 - Balance In All Things</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/561602/v112-balance-in-all-things</link><pubDate>Mon, 17 Jul 2023 08:43:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! :) A new update to Lost For Swords just dropped, with lots of cool changes and additions: Monster Movement Change: monster movement is cool because it makes the board dynamic and keeps pl...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/547408/v111-tutorial-time</guid><title>v1.11 - Tutorial Time!</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/547408/v111-tutorial-time</link><pubDate>Sat, 17 Jun 2023 22:00:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! :) Before my vacation, I wanted to get one more upgrade in... here&#039;s what&#039;s new: Tutorial: I think the game is currently in a good state, but new players are having a hard time and can be...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/542437/v110-everything-is-moving</guid><title>v1.10 - Everything Is Moving</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/542437/v110-everything-is-moving</link><pubDate>Wed, 07 Jun 2023 11:31:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! This is a huge one! Renamed Enemies to Monsters: Monsters is a better fitting name than the very generic Enemies The big one : melee monsters can now MOVE! If they do not stand next to yo...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/538799/v19-doors-stairs-and-pixelart</guid><title>v1.9 - Doors, Stairs and Pixelart</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/538799/v19-doors-stairs-and-pixelart</link><pubDate>Tue, 30 May 2023 17:01:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello there! New version (1.9) is now live, here&#039;s what&#039;s new: Visually, the game is now much more consistent and leaning more into the chunky pixelart style, which I have always adored. Some elements...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/531062/v18-a-new-hero-appears</guid><title>v1.8 - A New Hero Appears</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/531062/v18-a-new-hero-appears</link><pubDate>Mon, 15 May 2023 14:49:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The new update brings a second playable hero, new cards and lots of quality-of-life improvements Here&#039;s whats new: Second playable hero: the Rogue. In typical rogue fashion, this hero is all about att...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/515276/update-v14</guid><title>Update v1.4</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/515276/update-v14</link><pubDate>Tue, 11 Apr 2023 11:46:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Update! Lots of improvements and new stuff was added in version 1.4. As a solo developer, I&#039;m always craving for feedback, both good and bad! Let me know what you think! :) Here&#039;s whats new: First...</p>]]></description></item><item><guid>https://maxbytes.itch.io/lost-for-swords/devlog/512167/update-v13</guid><title>Update v1.3</title><link>https://maxbytes.itch.io/lost-for-swords/devlog/512167/update-v13</link><pubDate>Tue, 04 Apr 2023 13:58:35 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello! :) I just pushed a new build of the game (v1.3) and decided it was time for my first devlog-post. As a solo developer, I&#039;m always craving for feedback, both good and bad! Let me know what you t...</p>]]></description></item></channel></rss>